PyJay is a python library that makes development in Pygame easier. It acts like a game engine in the sense that you can define buttons, animations, maps, interactables, walls, particles, save files, and more

PyJay is still under development and I am currently working on a PyBird 3D module and possibly PyJay Online.


The aim of PyJay is to make game development in Python and Pygame easier. I remember first starting out and spending a lot of time looking up how to make things like buttons and how to animate sprites. PyBird does this for you and helps you learn.


PyJay documentation
PyJay on GitHub

You'll be able to download PyJay and view the documentation right here on GitHub!

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